Ben Lorica
2008-11-06
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At the Web 2.0 summitt, John Doerr mentioned the high number of games available in the iTunes App store, and wondered whether the iPhone's potential as a gaming platform is being underestimated by Sony and Nintendo. His interest stems from KP having funded a company that develops free and paid games available through the iTunes store. I decided to pull together a few charts that give an overview of gaming in the iTunes store. The share of game apps has grown steadily and hovers around 25% of (the now more than 6,000) apps available:
As the largest category, Games has several sub categories. The number of apps available in all but three of the gaming sub categories doubled over the last 8 weeks:
Finally, Free games only accounted for 19% of all games in the most recent week and close to three-quarters cost $1.99 or less:
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翻译:xiaochong 在Web 2.0峰会上John Doerr谈到iTune App Store上存在大量的游戏,他思考iPhone作为一个游戏平台的潜力是否被索尼和任天堂低估了。KP已经向一个开发iTune App Stores上免费和付费游戏的公司注资了。 所以我把一些数据整理出来,看一看iTunes App Store上游戏的整体情况。游戏应用的份额稳定增长并保持在25%左右(现在有超过6000个应用): 作为最大类别的应用游戏有一些子类别。除了其中三个之外其它子类别应用数量在过去的8周内都翻了一倍: 最后,免费游戏只占所有游戏的19%,将近四分之三的游戏价格等于或低于1.99美元: |
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